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node.js

By rprice , 3 May 2016

The Sad State of Web Development — Medium

Link
https://medium.com/@wob/the-sad-state-of-web-development-1603a861d29f#.77f0c8466
2015 is when web development went to shit. Web development used to be nice. You could fire up a text editor and start creating JS and CSS files. You can absolutely still do this. That has not changed. So yes, everything I’m about to say can be invalidated by saying that. The web (specifically the Javascript/Node community) has created some of the most complicated, convoluted, over engineered tools ever conceived.
javascript
node.js
drupaleasypodcast
By rprice , 3 May 2016

The Sad State of Web Development — Medium

Link
https://medium.com/@wob/the-sad-state-of-web-development-1603a861d29f#.77f0c8466
2015 is when web development went to shit. Web development used to be nice. You could fire up a text editor and start creating JS and CSS files. You can absolutely still do this. That has not changed. So yes, everything I’m about to say can be invalidated by saying that. The web (specifically the Javascript/Node community) has created some of the most complicated, convoluted, over engineered tools ever conceived.
javascript
node.js
drupaleasypodcast
By rprice , 19 February 2013

Spacebrew

Link
http://docs.spacebrew.cc/
Flexible routing and re-routing between anything that can speak over Websockets. A dynamic interface that allows changes and provides feedback in real-time. Online and local accessibility. Supported libraries and example scripts. A growing tutorial library. Jam Session hackathons hosted by LAB at Rockwell Group. Open-source and completely free.
javascript
node.js
interactive
hackersound
opensource
ces
real_time
hacks
battideas
By rprice , 27 July 2012

Mozilla launches multiplayer browser adventure to showcase HTML5 gaming | Ars Technica

Link
http://arstechnica.com/business/2012/03/mozilla-launches-multiplayer-browser-ad…
modern standards are making the Web an increasingly viable platform for game development. BrowserQuest, which is built with JavaScript and HTML5, is a compelling demonstration of how existing standards can be used to create browser games. It uses the HTML5 Canvas element to render a tile-based 2D world, HTML5 audio APIs to support sound effects, WebSockets to facilitate communication with the backend server, and localStorage to save the player's progress. The game's remote backend, which enables the real-time multiplayer gameplay, was coded in JavaScript and runs on top of Node.js.
Games
canvas
node.js
html5
browser
Mozilla
By rprice , 28 December 2011

Pita/etherpad-lite - GitHub

Link
https://github.com/Pita/etherpad-lite
Etherpad lite is a really-real time collaborative editor spawned from the Hell fire of Etherpad. We're reusing the well tested Etherpad easysync library to make it really realtime. Etherpad Lite is based on node.js ergo is much lighter and more stable than the original Etherpad. Our hope is that this will encourage more users to use and install a realtime collaborative editor. A smaller, manageable and well documented codebase makes it easier for developers to improve the code and contribute towards the project. Etherpad Lite is optimized to be easy embeddable.
drupaleasypodcast
drupale
javascript
node
node.js
editor
collaboration
etherpad
node.js
Twitter / liberatrRyan Price | Facebook Flickr: Photos from Liberatr.netInstagramYouTube :: Videos by liberatrLinkedIn: Ryan Price

I am nobody's puppet.

Disclaimer: My blogs are not a reflection of my employer's opinions, but are my own, and often unfiltered. Also, some links on this site may be part of an Amazon Associates program, so by clicking on them you help me pay for my independence.

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