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By rprice , 10 September 2012

All the great things from Android have now been back-ported to the desktop version of Processing, so we have a super fast OpenGL library.

choose between "Standard", "Android", and "JavaScript" mode. Those are the current modes that are being included, though we may add/remove modes as we head to 2.0 (a Jython mode is lurking about, for instance. Mmmm! Tempting.) Like Tools and Libraries, it will be possible for other parties to write their own modes that work inside the PDE.

By rprice , 8 August 2012
Categories

I am an Android guy. After owning a Nokia N96 and an iPod touch at the same time, upgrading to the HTC EVO was like the best of both worlds. Always-on connection plus awesome music and podcasting client. In order to test out web pages I also purchased a Toshiba Thrive 10". Last but not least, since I develop web pages to be viewed on televisions, I thought a Sony Google TV box would round out my Android collection nicely. At this point, I don't really use the Google Play Books or Movies all that much.

By rprice , 12 April 2012

The primary goal of this project is to make it foolishly easy to create Android apps using the Processing API. Once you have Processing on your machine (and the Android developer tools), you can simply write a line of code, hit Run (Ctrl-R or Cmd-R), and have your sketch show up in the emulator as a working Android app. Select Run on Device (Ctrl-Shift-R or Cmd-Shift-R) to have it run on an Android device that you have plugged into your machine. That's good stuff!

By rprice , 3 March 2012

I’m excited to announce progress on my new e-book on PhoneGap, Drupal, and jQuery Mobile! I gave an interview on using Drupal with PhoneGap to Brian Lewis at Modules Unraveled last month. In addition to the podcast, which I really enjoyed making, I recorded a screencast on setting up PhoneGap, which I hope you enjoy.

By rprice , 28 December 2011

Great Cross-Platform
Native apps with smooth performance on iOS and Android

Scalable Game Services
Designed to scale your game services up to millions of players

Single Language Development
Write in Lua across devices and the cloud

Integrated Libraries and Services
Physics, animation, analytics, monetization and much more.

Open Source SDK
Need to do something unique? Change the source!

By rprice , 25 June 2011
Categories

I have a huge music collection that I digitized years ago that I don't / can't carry around with me everywhere. I have been keeping my files on a Network-Attached Storage (NAS) device I picked up on rebate - basically some hard drives connected to a low-powered computer with a network cable. I've been looking for a way to play tunes when I'm out in the yard weeding or gardening, or when I'm halfway across the globe. Following is a summary of how I got it to work.