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By rprice , 18 October 2016

This new series of behind-the-scenes introductory videos and online exercises introduces computer science fundamentals by taking a closer look at the tools Pixar engineers and artists use to craft some of your favorite animated movies. There are two series with a couple dozen videos each which give the animation nerds in your life, young and old, a chance to get a sense of what it’s like to work at Pixar.

By rprice , 10 February 2016

This new series of behind-the-scenes introductory videos and online exercises introduces computer science fundamentals by taking a closer look at the tools Pixar engineers and artists use to craft some of your favorite animated movies. There are two series with of a couple dozen videos each in all also gives the animation nerds in your life, young and old, a chance to get a sense of what it’s like to work at Pixar.

By rprice , 10 February 2016

This new series of behind-the-scenes introductory videos and online exercises introduces computer science fundamentals by taking a closer look at the tools Pixar engineers and artists use to craft some of your favorite animated movies. There are two series with of a couple dozen videos each in all also gives the animation nerds in your life, young and old, a chance to get a sense of what it’s like to work at Pixar.

By rprice , 10 February 2016

This new series of behind-the-scenes introductory videos and online exercises introduces computer science fundamentals by taking a closer look at the tools Pixar engineers and artists use to craft some of your favorite animated movies. There are two series with of a couple dozen videos each in all also gives the animation nerds in your life, young and old, a chance to get a sense of what it’s like to work at Pixar.

By rprice , 14 November 2014

Photo-editing software restricts the control of objects in a photograph to the 2D image plane. We present a method that enables users to perform the full range of 3D manipulations, including scaling, rotation, translation, and nonrigid deformations, to an object in a photograph. As 3D manipulations often reveal parts of the object that are hidden in the original photograph, our approach uses publicly available 3D models to guide the completion of the geometry and appearance of the revealed areas of the object.

By rprice , 29 September 2014

The Free Space Omni-Binaural microphone consists of 4 pairs of ears, each pointed at 90 degrees from the adjacent pair. This provides a single point, 4-position binaural perspective of any audio environment. The Free Space Omni-Binaural microphone is ideally suited for adding immersive binaural audio to your 360 degree video production! Automated playback software coming soon! The Omni mic can also be used to provide binaural localization/orientation freedom for audio engineers. Simply place the mic where you want it, hit record, and binaurally/positionally mix your audio sources in post.

By rprice , 26 August 2014

"In the ’80s, I had maybe an outright mystical approach to it. For me, the very most important thing about VR was that when you were in it, you’d feel your own existence in the sense that if all the sensory input is artificial, then what’s floating there, that’s your consciousness. So to me, it was sort of proof that subjectivity is real; that consciousness is real, that it’s not just a construct that we put on things. Just to notice that you really exist, to me was the very, very core of it.